I’ve not been around much and will continue not to be.
But… I just had to point to this article that AKMA has brought to our attention on “Adventure: Search for the Colossal Cave.” Those who recognize the name will need no reminding; for those who don’t, an introduction really won’t suffice–because one can never capture what it all means to those of us who played it back then.
The article is fascinating, but doesn’t answer a question that I’ve wondered about for quite a while. At what point in the game’s history did the den of the software wizard disappear? I have vivid memories of the room littered with Dr. Pepper cans sporting a pin-up of a nude Cray-1 supercomputer that somehow was missing from later versions I’ve played… Anybody know?